![]() The damage output seemed rather similar too. TLDR: I'm mediocre at games, the Handyman is an annoying bullet-sponge, and I think at least the factory encounter would be better if he was replaced by a 2-3 different heavy hitters instead. frustrating you want to give up Will try in a few weeks on easy level but for. The only difference I could see was that the Hand Cannon seemed to have a higher rate of fire (though I'm not sure, maybe it's just me) as well as noticeably better range. (handyman mainly) are just way to powerful and sporn right on top of you as. For bioshock 1 & 2 I always hated the Rosie BigDaddys. I basically just use the skyline thing because they do so much damage. I have used the Hand Cannon a little bit, and both seem pretty similar weapons - I use them in close quarters and they are extremely good alongside the sniper rifle and my above mentioned vigors. I’m playing bioshock Infinite on 1999 mode and I absolutely hate HandyMen. Type Device Manager into the search field next to the Start menu button to open the device manager window. The main question is - should I use the Shotgun or the Hand Cannon? About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. As I write this, I'm relatively early on in the game, so I haven't upgraded anything except the sniper rifle and I don't have too much useful gear, so I won't list that. The former two are mainly to distract them, so I canī) Back off, find cover and pull out the sniperĪlso, Shock Jockey is useful for turrets, Handymen, Patriots, etc. For the vigors, I generally use one of Murder of Crows or Shock Jockey (occasionally Bucking Bronco, if enemy is behind cover). I'm playing Bioshock Infinite with a build that I thought of - I use a sniper rifle as my long-range weapon of choice, and (currently) a shotgun for close-up crowd control.
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